![]() Because his career can be read as a document of a person tried to make music impressed with Rob, and can be the proper example.ġ. It is noticed that musical recollection by Thomas Egeskov Petersen a.k.a Laxity, Danish scener who learned Rob’s musicroutine and started composing, is inserted into this article. So I’ll draw additional lines to McSweeney’s text above for a little introduction. Here I’ll introduce Rob Hubbard, a musician/sound programmer from England (moved to United States in the late 1980’s), who did many “classical” soundtracks for video games in the western, however, his work and achievements have not been introduced in Japan. ↑ (Katakis development system) Original tools for game development (sprite-, charset- und level editor) which were published on the disk for the German magazin 64'er "Top Spiele 2".According to McSweeney, the author of “Rob Hubabrd’s Music,” should I start from this embarrassment “How do I introduce someone like Rob Hubbard?”.↑ Zoomatic, precise bitmap editor, in which the currently edited bitmap block (4x8 multicolor pixels) with its 3 colors is delimited from the rest of the image by a frame.↑ BASIC for the C64 successor C65 (Prototype) that was never officially for sale.↑ sprite generator, tool of the Katakis development systems by Manfred Trenz enables the editing of 4 overlay sprites on one screen.↑ enhanced and error corrected Simons' BASIC with 137 new commands.↑ graphic environnment with multiple applications.↑ BASIC-Compiler, which speeds up BASIC on the C64. ![]() ![]() ↑ first BASIC compiler, which speeds up BASIC.↑ first BASIC extension with 114 new commands.↑ BASIC der C264 series like C16, C116, Plus/4.↑ extensive low-budget spreadsheet program.However, some non-commercial applications are also included, especially after the demise of Commodore in 1993/94 if they show particularly impressive programming achievements.Įven though the C64 was officially released only in 1982, the timeline from 1980 until today is considered, especially since in 1980/81 some foundations for C64 applications were laid, which were ported from the Commodore predecessor systems.įrom the year 2000 on also more and more some crossplatform applications are entered, if they have a C64 or Commodore application as a basis or if they make it easier to create C64 data and programs, which can also be used on a C64 home computer. The table mainly contains titles, which were commercially available. Further information and sources can be found at the respective articles of the applications. genre milestones, influential, innovative or important first/genre representatives) are mentioned, or applications that stand out due to innovations in the field of technical realization, or whose appearance is a higher advancement of the predecessor. Intentionally not all fields are filled, as only "milestones" (e.g. Note: No games or other programmes are included in this article! For this purpose see the articles Timetable of C64 games or Timetable of C64 demos. The following table gives an overview of the chronological development of important C64 applications (or Commodore applications, the 8-bit home computer) of various genres, such as graphics or word processing, as well as programming or music or sound tools, etc. This article is very short and not very detailed. ![]()
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